Posts Tagged ‘Halloween’

Halloween Horrors: Suicide’s “Frankie Teardrop”

Thursday, October 9th, 2025

For a Halloween Horror, how about a song from a band called Suicide actually blamed on causing real suicides? It’s Suicide’s “Frankie Teardrop,” about a working stiff who can’t make it, so he kills his wife and kids and then himself, and ends the song screaming in Hell.

Just another feel good 1970s ditty.

(Hat tip: The Professor of Rock, who advises listeners not to listen to the song alone at night…)

Hallowen Horrors: Giant Spiders Horror Games

Friday, October 3rd, 2025

Let’s continue yesterday’s giant spider horror theme with a look at some recent video games.

First up: Cassiculus, a game where you face giant spiders underground.

Next up: Daz Games plays Jawbone Hollow, where you face… a giant spider underground.

Finally, Daz also tackles giant spiders in Huntsman, where you face a giant spider…in an office building! This one may have the most realistic spider of all of them.

Sweet dreams, arachnophobs…

Halloween Horrors: J’ba Fofi Giant Spider Cryptid

Thursday, October 2nd, 2025

We’ve previously featured some giant movie spiders. How about a (theoretically) real life giant spider?

Meet the J’ba Fofi.

The J’ba FoFi, also known as the Congolese Giant Spiders, are a type of large arachnid cryptid which is said to inhabit the forests of the Congo, possibly representing a new species of Arachnida.

Most of the many anecdotal tales describe the spiders digging a shallow tunnel under tree roots and camouflaging it with a large screen of leaves. Then they create an almost invisible web between their burrow and a nearby tree, stringing the whole area with a network of trip lines. Some oblivious animal, that’s likely soon to end up on the creature’s menu, will trip the line alerting the spider. The victim will then be chased into the web. This type of predatory behavior is similar to that of several species of trap-door spider.

Natives claim the J’ba FoFi eggs are a pale yellow-white and shaped like peanuts, and the hatchlings are bright yellow with a purple abdomen. Their coloration becomes darker and brown as they mature. Some of the peoples indigenous to the regions in the Congo where the J’ba FoFi has been seen assert that the spider was once quite common, but has since become very rare. Possibly indicating the species has become endangered due to deforestation.

The fullest account by Westerners appears in a cryptozoological book by George Eberhart. On page 204, Eberhart relates the terrifying experience of an English couple traveling through a region of jungle in what is now called the Congo: “R.K. Lloyd and his wife were motoring in the Belgian Congo in 1938 when they saw a large object crossing the trail in front of them. At first, they thought it was a cat or a monkey, but they soon realized it was a spider with legs nearly 3 feet.”

Cryptozoologist William J. Gibbons has hunted for what some think may be a living Congolese dinosaur called Mokele-mbembe. On his third expedition in search of the creature he came upon natives who related their experiences with giant spiders. He shared his experience with readers upon his return to Canada:

“On this third expedition to Equatorial Africa, I took the opportunity to inquire if the pygmies knew of such a giant spider, and indeed they did! They speak of the J’ba FoFi, which is a “giant” or “great spider.” They described a spider that is generally brown in color with a purple mark on the abdomen. They grow to quite an enormous size with a leg span of at least five feet. The giant arachnids weave together a lair made of leaves similar in shape to a traditional pygmy hut, and spin a circular web (said to be very strong) between two trees with a strand stretched across a game trail.”

“These giant ground-dwelling spiders prey on the diminutive forest antelope, birds, and other small game, and are said to be extremely dangerous, not to mention highly venomous,” Gibbons states. “The spiders are said to lay white, peanut-sized eggs in a cluster, and the pygmies give them a wide berth when encountered, but have killed them in the past. The giant spiders were once very common but are now a rare sight.”

Supposedly someone captured footage of a J’ba Fofi in Mozambique in 2014. Look to the right side of this video:

Amazingly vague footage, is it not?

I think a spider of that size unlikely, but more likely than Mokele-mbembe.

But I don’t think I’ll be vacationing in the Congolese jungle any time soon…

Halloween Horrors: Kevin Pollack Greets Trick-or-Treaters as Christopher Walken

Wednesday, October 1st, 2025

To kick off the Halloween season, here’s Kevin Pollack on the Rich Eisen show talking about greeting Trick-or-Treaters as Christopher Walken:

“Which one of you little freaks can guess what I’ve buried under the house?”

Good times, good times…

Fark Scary Story Thread for 2024

Thursday, October 31st, 2024

Today is Halloween, which means it’s time for the annual Fark scary story thread!

Here are the links to threads from previous years:

  • 2023
  • 2022
  • 2021
  • 2020
  • 2019
  • 2018
  • 2017
  • 2016
  • 2015
  • 2014
  • 2013
  • 2012
  • 2011
  • 2010
  • 2009
  • 2008
  • 2007
  • 2006
  • 2005
  • 2004
  • While you’re here, feel free to check out some of my other freaky/creepy/scary/silly Halloween posts.

    Halloween Horrors: Giant Insects

    Saturday, October 26th, 2024

    If you’re easily freaked out by ordinary insects, you might not to want this giant insects video:

    Obviously AI, but pretty well done. The guy’s entire channel features more of this sepia-toned nightmare fuel…

    Halloween Horrors: Pitch Meeting for The Shining

    Friday, October 25th, 2024

    What’s more Halloween than an iconic horror movie directed by iconic director Stanley Kubrick from an iconic horror novel by Stephen King mocked by iconic Ryan George?

    Honestly, I remember not being all that impressed with The Shining when I saw it back in the 1980s. A rewatch is probably overdue.

    (And for fans of The Shining, this odd item might be of interest…)

    Halloween Horrors: The Existential Dread of Simulation Theory

    Wednesday, October 23rd, 2024

    How about a nice helping of existential dread for the Halloween season? But instead of worrying that you’re a fragile shell of decaying cells whose inevitable demise will terminate your brief, flickering existence in a howling void of meaningless nothingness, it’s the worry that neither you nor your too, too fragile husk is real at all, and that you’re just a string of 1s and 0s being run inside a computer.

    Welcome to simulation theory!

  • “Would everything we see, everything we experience, everything that exists in our entire universe be artificial? Supporters of simulation theory believe that not only is it possible that we’re living in a simulation, it’s likely.”
  • “Modern simulation theory comes from Nick Bostrom, a philosopher at Oxford, who wrote an influential paper on the subject in 2003 assuming that living in a simulation is possible. Bostrom presents the simulation trilemma, which says one of the following must be true:
    1. We destroy ourselves before we’re able to create a simulation.
    2. We’re able to create a simulation, but choose not to. Or
    3. We are definitely in a simulation.

    Bostrom believes each of these is equally likely to be true.”

  • “When a civilization can create a realistic simulation, the most obvious one to create is that of its own early existence. Bostrom calls this an ancestral simulation, and a civilization that can do this wouldn’t just create one simulation, it would create many, and those simulated civilizations might create their own simulations of the universe, and on and on, like Russian nesting dolls of reality.”
  • Elon Musk and Neil deGrasse Tyson both think it’s possible we’re living in a simulation.
  • “In that program, our program, all the laws of the universe, electromagnetism and gravitational force, are written into the program. The speed of light gets a value. There’s code for Planck’s constants of mass, speed, and time. Avogadro’s number is in there, along with a bunch of other rules that govern the behavior of everything that exists, all part of our program. Even consciousness itself is part of our simulation.”
  • Philip K. Dick “believed there are many universes, and sometimes those other realities bleed into ours. He claimed to have visions of this, and even wrote stories like The Man in the High Castle, based on these visions, that in fact plural realities did exist superimposed onto one another, like so many film transparencies.”
  • “One way other realities blend into ours could be The Mandela Effect. The Mandela Effect is when a large number of people have memories of events that don’t match reality. This is called The Mandela Effect because millions of people specifically remember Nelson Mandela died in prison. He didn’t. People remember his wife walking beside his casket in a funeral procession that was on television for two hours that day. This never happened.”
  • I’m snipping the other Mandela Effect examples, but I would swear that Jaws’ girlfriend actually had braces in Moonraker.
  • “Philip K. Dick also felt when we experienced deja vu is because something in our simulated universe changed and a new timeline branched off of the current one. We are living in a computer-programmed reality, and the only clue we have to it is when some variable is changed.”
  • “Ever feel like you’ve lived a moment before? That’s because, according to Philip K. Dick and others, you have. Deja vu is the simulation correcting itself with new information.”
  • It also explains the Drake Equation: “Are we really alone in the universe or does our program only focus on us?”
  • “Max Tegmark, a cosmologist at MIT, said the strict laws of physics point to the possibility of a simulation putting a cap on the speed of light. Sure is a good way to keep your sims from venturing out too far from home.”
  • Skipping over the “error correcting code in string theory equations” bit because string theory is garbage.
  • The deep embedding of math at every level of the universe argues in favor of simulation theory. “We see Fibonacci numbers and the golden ratio everywhere.”
  • “No matter what we study, whether it’s something the size of a galaxy or as small as an electron, everything in the universe seems to follow patterns and rules. In other words, a program.”
  • The continued growth of computing power indicates how powerful computers in the future could run complex simulations.
  • While it’s said that you would need a computer the size of the universe to simulate the universe, that’s not true. Just as in modern simulations, you only need to render what someone is paying attention to at any given time.
  • The famous double slit experiment is evidence that the universe only renders things when we’re paying attention. “It’s as if the particles are aware they’re being observed.”
  • “Even though our universe is full of galaxies, those galaxies may not actually be there. If we’re living in a simulation, then stars and galaxies could simply be projections, and only when we get up close, those projections become more detailed. This is an excellent way to save computational resources. And because we’re stuck with a hard limit of the speed of light, getting to far-off places is really difficult.”
  • Personally, I think simulation theory is probably wrong for a meta-critique reason. All previous metaphorical understanding of the universe (as clockwork mechanism, as organism) have proven wrong, so this one is likely to be wrong as well…

    Halloween Horrors: Creepy Doorbell Footage

    Friday, October 18th, 2024

    How about some unsettling doorbell footage for the Halloween season? Some of it is of home invaders, and others that have ill intent, but some of it just seems to be of weird or deranged people whose motives are unclear.

    Halloween Horror: Scottish Oil Rig Horror Game

    Tuesday, October 15th, 2024

    As I may have mentioned before, I don’t tend to play horror video games, despite reading horror, because I don’t care for some tropes of the genre that appear in almost every game (path dependency and jump scares being two), but I do enjoy watching Daz Games play them, since he freaks out enjoyably at some scenes.

    This time around he’s playing Still Wakes The Deep, a horror game set on a Scottish oil rig in the North Sea that manages to dredge up something horrifically eldritch. Though the path dependency is there, the game has two big things going for it: Superb voice acting for well-realized characters and a really detailed, immersive setting of a working oil rig that provides a lot of other dangers in addition to the monster.